• windows-v2026.10.16.2 837ff69a69

    Damage Incorporated Windows windows-v2026.10.16.2
    All checks were successful
    Windows Release / windows-release (push) Successful in 20m46s
    Stable

    quinn released this 2026-10-16 15:12:02 -04:00 | 0 commits to main since this release

    Windows x64 static build from 837ff69a69922f9254ab79fcee4b13347916d181.

    Extract the entire ZIP and run Damage Incorporated.exe. Includes game data, portable resource forks, fonts and UI artwork. No third-party runtime DLLs required.

    CI checks: 39 cases without MSYS2 on PATH, all 32 maps, all 200 briefing pages, complete retail audio/picture catalogs, mission-objective boundaries, all 24 campaign extraction/transition steps through the ending, settings artwork/fonts, and non-silent audio mixing. Includes original retail documentation and Windows-edition UI artwork in Retail Extras. CI uses dummy video/audio devices and staged objective completion; a complete combat playthrough, multiplayer sessions and physical speaker output remain manual validation. See RETAIL_CONTENT_AUDIT.md in the repository for inventory and edition details.

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  • windows-v2026.10.16 3c75424938

    Damage Incorporated Windows windows-v2026.10.16
    All checks were successful
    Windows Release / windows-release (push) Successful in 6m59s
    Stable

    quinn released this 2026-10-16 13:05:58 -04:00 | 8 commits to main since this release

    Superseded by the retail-complete Windows release.

    Windows x64 static build from 3c7542493844ef703e593f5345e50e3ec0f40e4d.

    Extract the entire ZIP and run Damage Incorporated.exe. Includes game data, portable resource forks, fonts and UI artwork. No third-party runtime DLLs required.

    CI checks: PE imports, file hashes, and relocated startup of three campaign levels without MSYS2 on PATH, settings artwork/font loading, and non-silent audio mixing. CI uses dummy video/audio devices; speaker output and a full campaign are separate manual checks.

    Downloads