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Damage Incorporated Windows windows-v2026.10.16.2
StableAll checks were successfulWindows Release / windows-release (push) Successful in 20m46sreleased this
2026-10-16 15:12:02 -04:00 | 0 commits to main since this releaseWindows x64 static build from
837ff69a69922f9254ab79fcee4b13347916d181.Extract the entire ZIP and run Damage Incorporated.exe. Includes game data, portable resource forks, fonts and UI artwork. No third-party runtime DLLs required.
CI checks: 39 cases without MSYS2 on PATH, all 32 maps, all 200 briefing pages, complete retail audio/picture catalogs, mission-objective boundaries, all 24 campaign extraction/transition steps through the ending, settings artwork/fonts, and non-silent audio mixing. Includes original retail documentation and Windows-edition UI artwork in Retail Extras. CI uses dummy video/audio devices and staged objective completion; a complete combat playthrough, multiplayer sessions and physical speaker output remain manual validation. See RETAIL_CONTENT_AUDIT.md in the repository for inventory and edition details.
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Source code (ZIP)
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Source code (TAR.GZ)
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Source code (ZIP)
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Damage Incorporated Windows windows-v2026.10.16
StableAll checks were successfulWindows Release / windows-release (push) Successful in 6m59sreleased this
2026-10-16 13:05:58 -04:00 | 8 commits to main since this releaseSuperseded by the retail-complete Windows release.
Windows x64 static build from
3c7542493844ef703e593f5345e50e3ec0f40e4d.Extract the entire ZIP and run Damage Incorporated.exe. Includes game data, portable resource forks, fonts and UI artwork. No third-party runtime DLLs required.
CI checks: PE imports, file hashes, and relocated startup of three campaign levels without MSYS2 on PATH, settings artwork/font loading, and non-silent audio mixing. CI uses dummy video/audio devices; speaker output and a full campaign are separate manual checks.
Downloads
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Source code (ZIP)
0 downloads
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Source code (TAR.GZ)
0 downloads
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Source code (ZIP)